HLSL
I'm a little surprised that you can use these gadgets for which people did not even went to the head ... I installed
RenderMonkey and plugin data into a form acceptable to the effects of the Ogre engine and it is ready for use in Blink 3D (these are the files. Material. Programs. Dds, textures, scripts HLSL) ;
such a hurry I did example (gold head Ogre)
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